A diorama of one of the fights that happened during the Battle of Britain. It shows the various air bases and radio towers that were present in the war.
This was part of a bigger strategy game, which took roughly 2 months to make.
I was responsible for all the 3D modelling, texturing, asset implementation, and the U.I. design.
The team consisted of 7 people:
-1 Producer
-2 Game Designers
-2 Programmers
-1 Audio Designer
-and me as the Artist.
The modelling was done in Maya, textured in Substance Painter/Photoshop and then the scene was rendered in Marmoset.
(Map base colour texture made by Chloe Shearer)